projekte:tigre

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projekte:tigre [2010/09/04 17:07] – angelegt andsprojekte:tigre [2011/03/16 22:03] ands
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 ====== TiGRE - Tiny Graphic Rendering Engine ====== ====== TiGRE - Tiny Graphic Rendering Engine ======
  
-  * Coming soon+  * TiGRE is a project by ands, which was created primarily for the purpose of learning/testing. 
 +  * That's why I reinvented the wheel for some features. 
 +  * In development
  
 {{:projekte:tigre.png|TiGRE}} {{:projekte:tigre.png|TiGRE}}
  
 +==== Features ====
 +
 +  * Skyboxes
 +  * Postprocessing: Bloom, Screen space ambient occlusion (in Entwicklung), Fog, etc...
 +  * Deferred lighting (in Entwicklung)
 +  * Fast terrainrenderer with:
 +    * megatexturing (terrain-atlasses with up to 32768x32768 pixels tested, simple texture-generator TiGRECOAT included)
 +    * atlastexturing
 +    * texturesplatting
 +    * level-of-detail
 +    * grassblade-renderer (fading out with distance, surface-adjusted allocation)
 +  * Procedural tree-generator with a few adjustable parameters and a simple Level-Of-Detail-function
 +  * Fully GPU-based Particleengine, which could easily handle a million particles per frame
 +    * Simple fountain-effect
 +    * Explosion-handler/renderer
 +  * GUI-renderer (dialogues, controls, events, console with tab-completion and history, skin-"scripting")
 +  * Configuration-manager
 +  * Xml-(de)serializer
 +  * Hopefully platform-independent ;)
 +
 +
 +==== Ansprechpartner ====
 +ands
  • projekte/tigre.txt
  • Zuletzt geändert: 2017/03/01 19:19
  • von 127.0.0.1