Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen Revision Vorhergehende Überarbeitung Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
| projekte:tigre [2010/09/04 17:07] – ands | projekte:tigre [2017/03/01 19:19] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| Zeile 1: | Zeile 1: | ||
| ====== TiGRE - Tiny Graphic Rendering Engine ====== | ====== TiGRE - Tiny Graphic Rendering Engine ====== | ||
| - | * Coming soon | + | * TiGRE is a C++ project by ands, which was created primarily for the purpose of learning/ |
| + | * State: In development, | ||
| {{: | {{: | ||
| + | |||
| + | ==== Features ==== | ||
| + | |||
| + | * Skyboxes | ||
| + | * Postprocessing: | ||
| + | * Deferred lighting | ||
| + | * Fast terrain-renderer with: | ||
| + | * megatexturing (terrain-atlasses with up to 32768x32768 pixels tested, simple megatexture-generator as an further project) | ||
| + | * atlastexturing | ||
| + | * texturesplatting | ||
| + | * GPU-based level-of-detail algorithm | ||
| + | * grassblades (grassblades fading out with distance, adjustable colormap) | ||
| + | * Procedural tree-generator with a few adjustable parameters and a simple Level-Of-Detail algorithm | ||
| + | * Fully GPU-based Particleengine, | ||
| + | * Simple fountain-effect | ||
| + | * Explosion-handler/ | ||
| + | * GUI-renderer (dialogues, controls, events, filebased themedescriptions, | ||
| + | * Configuration-manager | ||
| + | * Hopefully platform-independent ;) | ||
| + | |||
| ==== Ansprechpartner ==== | ==== Ansprechpartner ==== | ||
| ands | ands | ||